Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and ⟳ no matter when it came under your control.)
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.
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Analysis
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Legality
9 formatsB/R history
Rulings
1- 2018-03-16
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.
Versions
47| Set | No. | Year | Rarity | Artist |
|---|---|---|---|---|
| MBCMystery Booster Commander Edition | 77 | 2026 | Uncommon | Svetlin Velinov |
| MSCMarvel Super Heroes Commander | 216 | 2026 | Uncommon | Immanuela Crovius |
| TLEAvatar: The Last Airbender Eternal | 317 | 2025 | Rare | Barbara Rosiak |
| FICFinal Fantasy Commander | 361 | 2025 | Uncommon | Daniel Landerman |
| TDCTarkir: Dragonstorm Commander | 328 | 2025 | Uncommon | Svetlin Velinov |
| FDCFoundations Commander | 291 | 2024 | Uncommon | Svetlin Velinov |
| FDNFoundations | 258 | 2024 | Uncommon | Svetlin Velinov |
| FDNFoundations | 355 | 2024 | Uncommon | Gabor Szikszai |