Temperamental Oozewagg
2G: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.
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Analysis
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Legality
9 formatsB/R history
Rulings
5- 2024-06-07
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- 2024-06-07
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
- 2024-06-07
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
- 2024-06-07
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
- 2024-06-07
An Aura controlled by another player does not cause a creature you control to be modified.
Versions
1| Set | No. | Year | Rarity | Artist |
|---|---|---|---|---|
| MH3Modern Horizons 3 | 172 | 2024 | Common | Pete Venters |