The Raven's Warning

The Raven's Warning1WU
Enchantment — SagaKHM · R

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim · Rare
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

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Legality

9 formats
StandardNot legal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

9
  1. 2021-02-05

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

  2. 2021-02-05

    As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

  3. 2021-02-05

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

  4. 2021-02-05

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

  5. 2021-02-05

    In a casual game, a card from outside the game comes from your personal collection. In a game played under tournament rules, a card from outside the game comes from your sideboard. You may look at your sideboard at any time.

  6. 2021-02-05

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  7. 2021-02-05

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

  8. 2021-02-05

    Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

  9. 2021-02-05

    You don't have to reveal the card you bring into the game via the chapter III ability.

Versions

3
SetNo.YearRarityArtist
KHMKaldheim2272021RareLie Setiawan
PKHMKaldheim PromosPromoMX-13052021RareLie Setiawan
PKHMKaldheim PromosPromoMX-13062021RareLie Setiawan

In sealed products

Pull odds for signed-in users
ProductSetChanceFoilExpected copies
Kaldheim Collector Booster Box · Booster boxKHM
Kaldheim Set Booster Box · Booster boxKHM
Kaldheim Draft Booster Box · Booster boxKHM
Kaldheim Bundle · BundleKHM
Kaldheim Collector Booster Pack · Booster packKHM
Kaldheim Set Booster Pack · Booster packKHM
Kaldheim Draft Booster Pack · Booster packKHM
Kaldheim Prerelease Pack · Limited kitKHM
Show all 9 products
Kaldheim Collector Booster Hanger Pack · Booster packKHM
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