The Wandering Minstrel

The Wandering MinstrelGU
Legendary Creature — Human BardFIN · R

Lands you control enter untapped.

The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.

3WUBRG: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.

Final Fantasy · Rare1/3
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardLegal
PioneerLegal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

4
  1. 2025-06-06

    If The Wandering Minstrel would enter the battlefield at the same time a land you control would enter the battlefield tapped, that land still enters the battlefield tapped.

  2. 2025-06-06

    If a land has an ability that says it enters the battlefield tapped, you choose the order in which that ability's effect and The Wandering Minstrel's effect apply. This means you can choose to have the land enter tapped or untapped. If a land you control is simply put onto the battlefield tapped without a replacement effect being applied, it always enters untapped if you control The Wandering Minstrel.

  3. 2025-06-06

    The Wandering Minstrel's second ability checks at the moment it would trigger to see if you control five or more Towns. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control five or more Towns at that time, the ability won't resolve and none of its effects will happen.

  4. 2025-06-06

    The value of X is calculated only once, as The Wandering Minstrel's last ability resolves.

Versions

5

In sealed products

Pull odds for signed-in users