Thought Gorger

Thought Gorger2BB
Creature — HorrorROE · R

Trample

When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.

When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Rise of the Eldrazi · Rare2/2
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2010-06-15

    As Thought Gorger's first ability resolves, putting a +1/+1 counter on it for each card in your hand is mandatory. The effect says "if you do" because performing that action might be impossible. If Thought Gorger has left the battlefield by the time the ability resolves, you can't put any +1/+1 counters on it, so you won't discard your hand.

  2. 2010-06-15

    Once an ability starts to resolve, it's too late to respond to it. For example, you can't count a card in your hand while determining how many +1/+1 counters Thought Gorger gets and then cast it in response. If a card is counted, it'll be discarded.

  3. 2010-06-15

    When Thought Gorger's second ability resolves, its last existence on the battlefield is checked to see how many +1/+1 counters it had on it. All of them are counted, not just the ones put on it by its "enters" ability.

Versions

1
SetNo.YearRarityArtist
ROERise of the Eldrazi1292010RareJason Felix

In sealed products

Pull odds for signed-in users