Withering Wisps
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
B: This enchantment deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.
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Analysis
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Legality
9 formatsB/R history
Rulings
3- 2008-10-01
If all creatures leave the battlefield during a turn's End step (after any "at the beginning of the end step" triggers would have triggered that turn), Withering Wisps will remain on the battlefield because the trigger condition has already passed.
- 2008-10-01
The number of snow Swamps you control and the number of times Withering Wisps's ability has been activated so far that turn are checked each time you attempt to activate the ability.
- 2008-10-01
Withering Wisps's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless there are no creatures on the battlefield when a turn's end step begins, and (2) the ability will do nothing if there are any creatures on the battlefield by the time the ability resolves.
Versions
2| Set | No. | Year | Rarity | Artist |
|---|---|---|---|---|
| ME2Masters Edition IIOnline | 114 | 2008 | Uncommon | NéNé Thomas |
| ICEIce Age | MX-47165 | 1995 | Uncommon | NéNé Thomas |
In sealed products
Pull odds for signed-in users| Product | Set | Chance | Foil | Expected copies |
|---|---|---|---|---|
| Ice Age Booster Box · Booster box | ICE | |||
| Ice Age Starter Deck · Limited kit | ICE | |||
| Ice Age Booster Pack · Booster pack | ICE |