Worldfire

Worldfire6RRR
SorceryM13 · M

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

Magic 2013 · Mythic
Moxou Score · all formats

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Analysis

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernLegal
PremodernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

  1. 2012Banned in cEDH · 20 Sept 2012Unbanned 13 Sept 2021

Rulings

3
  1. 2012-07-01

    If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.

  2. 2012-07-01

    These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.

  3. 2012-07-01

    Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.

Versions

1
SetNo.YearRarityArtist
M13Magic 20131582012MythicIzzy