Your Puny Minds Cannot Fathom

Your Puny Minds Cannot Fathom
SchemeOARC · C

When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.

Archenemy Schemes · Common
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

Sign up free to see every card during the beta.

Analysis

Score, trends, archetypes

Only top 50 cards shown, sign up free to see the full meta

Show more

Full access is free for signed-in users during the beta.

Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal
Duel CommanderNot legal
cEDHNot legal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2010-06-15

    If multiple effects modify your hand size, apply them in timestamp order. For example, if you put Null Profusion (an enchantment that says your maximum hand size is two) onto the battlefield and later set this scheme in motion, you’ll have no maximum hand size until your next turn. However, if you set this scheme in motion and then put Null Profusion onto the battlefield that turn, your maximum hand size would be two.

  2. 2010-06-15

    The effect doesn’t wear off until just before your next untap step (even if an effect will cause that untap step to be skipped). Effectively, that means it removes your maximum hand size just during the turn in which you set it in motion.

  3. 2010-06-15

    What your maximum hand size is (or whether you even have one) matters only during the cleanup step during the ending phase of your turn.

Versions

1
SetNo.YearRarityArtist
OARCArchenemy SchemesMX-415782010CommonMartina Pilcerova

In sealed products

Pull odds for signed-in users