Urtümliche Gebete

Urtümliche Gebete2GG
VerzauberungMH3 · R

Wenn die Urtümlichen Gebete ins Spiel kommen, erhältst du EE.

Du kannst Kreaturenzauber mit Manabetrag 3 oder weniger wirken, indem du E bezahlst, statt ihre Manakosten zu bezahlen. Falls du auf diese Weise einen Zauberspruch wirkst, kannst du ihn wirken, als ob er Aufblitzen hätte.

Modern Horizons 3 · Selten

Primal Prayers

Moxou Score · alle Formate

Diese Karte liegt in jedem Format außerhalb der Top 50. Ihr Score, Rang und ihre Trends sind für angemeldete Nutzer.

Registriere dich kostenlos, um während der Beta jede Karte zu sehen.

Analyse

Score, Trends, Archetypen

Nur die Top 50 Karten sichtbar – registriere dich kostenlos, um das ganze Meta zu sehen

Mehr anzeigen

Während der Beta ist der volle Zugang für angemeldete Nutzer kostenlos.

Legalität

9 Formate
StandardNicht legal
PioneerNicht legal
ModernLegal
PremodernNicht legal
LegacyLegal
VintageLegal
PauperNicht legal
Duel CommanderLegal
cEDHLegal

B/R-Verlauf

In keinem von Moxou erfassten Format je gebannt oder eingeschränkt.

Rulings

11
  1. 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  2. 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  3. 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  4. 2024-06-07

    If a spell you cast this way has {X} in its mana cost, you must choose 0 as the value of X when casting it.

  5. 2024-06-07

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  6. 2024-06-07

    If you cast a spell for another cost "rather than paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast it.

  7. 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  8. 2024-06-07

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

  9. 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  10. 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  11. 2024-06-07

    {E} is the energy symbol. It represents one energy counter.

Versionen

4
SetNein.JahrSeltenheitKünstler
MH3Modern Horizons 31662024SeltenYeong-Hao Han
MH3Modern Horizons 33392024SeltenRon Spears
MH3Modern Horizons 34292024SeltenYeong-Hao Han
PMH3Modern Horizons 3 PromosPromoMX-1055672024SeltenYeong-Hao Han