Bracelet tissetoile

Bracelet tissetoile2G
Créature-artefact — équipement et araignéeNEO · U

Portée

La créature équipée gagne +1/+4 et a la portée.

Reconfiguration 4 (4 : Attachez à une créature ciblée que vous contrôlez ; ou détachez d'une créature. N'utilisez la reconfiguration que lorsque vous pourriez lancer un rituel. Tant que ce permanent est attaché, ce n'est pas une créature.)

Kamigawa: Neon Dynasty · Inhabituelle1/4

Webspinner Cuff

Moxou Score · tous formats

Cette carte est hors du top 50 dans tous les formats. Son score, son rang et ses tendances sont réservés aux utilisateurs connectés.

Inscrivez-vous gratuitement pour voir toutes les cartes pendant la bêta.

Analyse

Score, tendances, archétypes

Seules les 50 premières cartes sont affichées, inscrivez-vous gratuitement pour voir tout le méta

Afficher plus

Pendant la bêta, l’accès complet est gratuit pour les utilisateurs connectés.

Légalité

9 formats
StandardNon légal
PioneerLégal
ModernLégal
PremodernNon légal
LegacyLégal
VintageLégal
PauperNon légal
Duel CommanderLégal
cEDHLégal

Historique B/R

Jamais interdite ni restreinte dans les formats suivis par Moxou.

Précisions de règles

10
  1. 2022-02-18

    Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.

  2. 2022-02-18

    An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.

  3. 2022-02-18

    An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.

  4. 2022-02-18

    An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.

  5. 2022-02-18

    As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.

  6. 2022-02-18

    Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.

  7. 2022-02-18

    If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.

  8. 2022-02-18

    If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.

  9. 2022-02-18

    Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”

  10. 2022-02-18

    Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

Versions

1
ExtensionNon.AnnéeRaretéArtiste
NEOKamigawa: Neon Dynasty2142022InhabituelleAndrew Mar