安息無き亡霊
W/BW/BW/B:安息無き亡霊はターン終了時まで+3/+3の修整を受ける。
頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)
Restless Apparition
分析
スコア、トレンド、アーキタイプ使用可否
9フォーマット禁止・制限の履歴
裁定
7- 2013-06-07
If a creature with persist stops being a creature, persist will still work.
- 2013-06-07
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
- 2013-06-07
If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
- 2013-06-07
If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield.
- 2013-06-07
If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time.
- 2013-06-07
The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
- 2013-06-07
When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence.
バージョン
2| セット | いいえ。 | 年 | 稀少度 | アーティスト |
|---|---|---|---|---|
| MM2Modern Masters 2015 | 196 | 2015 | アンコモン | Jeff Easley |
| EVEEventide | 94 | 2008 | アンコモン | Jeff Easley |
シールド製品に収録
ログインユーザー向けの封入率| 製品 | セット | 確率 | フォイル | 期待コピー数 |
|---|---|---|---|---|
| Modern Masters 2015 Booster Box · ブースターボックス | MM2 | |||
| Modern Masters 2015 Booster Pack · ブースターパック | MM2 | |||
| Eventide Theme Deck Display · デッキケース | EVE | |||
| Eventide Theme Deck Life Drain · デッキ | EVE | |||
| Eventide Booster Box · ブースターボックス | EVE | |||
| Eventide Fat Pack · バンドル | EVE | |||
| Eventide Booster Pack · ブースターパック | EVE |