乙太牧人

乙太牧人3G
生物~妖精/神器師/德魯伊AER · C

當乙太牧人進戰場時,你得到EE(兩個能量指示物)。

每當乙太牧人攻擊時,你可以支付EE。若你如此作,則派出一個1/1無色自動機衍生神器生物。

Aether Revolt · 普通3/3

Aether Herder

Moxou Score · 所有賽制

此牌在所有賽制中都在前 50 名以外。其分數、排名與趨勢僅供已登入使用者查看。

Beta 期間免費註冊即可查看所有牌張。

分析

分數、趨勢、套牌類型

只顯示前 50 名牌張,免費註冊即可查看完整環境

顯示更多

Beta 期間,已登入使用者可免費使用完整功能。

合法性

9 種賽制
標準賽不合法
先驅賽合法
近代賽合法
Premodern不合法
薪傳合法
特選合法
純普合法
Duel Commander合法
cEDH合法

禁限歷史

在 Moxou 追蹤的任何賽制中從未遭禁用或限用。

規則裁定

9
  1. 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  2. 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  3. 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  4. 2024-06-07

    If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  5. 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  6. 2024-06-07

    Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

  7. 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  8. 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  9. 2024-06-07

    {E} is the energy symbol. It represents one energy counter.

版本

1
系列否。年份稀有度畫師
AERAether Revolt1022017普通Victor Adame Minguez

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