乙太風浴蜥
踐踏
每當乙太風浴蜥進戰場或攻擊時,你每操控一個生物,便得到E(一個能量指示物)。
支付E:乙太風浴蜥得+1/+1直到回合結束。
Aetherwind Basker
分析
分數、趨勢、套牌類型合法性
9 種賽制禁限歷史
規則裁定
11- 2017-02-09
Abilities that trigger "whenever you get one or more {E}," such as that of Fabrication Module from the Kaladesh set, trigger only once as Aetherwind Basker's triggered ability resolves.
- 2017-02-09
The triggered ability triggers both when Aetherwind Basker enters the battlefield and whenever it attacks. You don't have to choose only one.
- 2024-06-07
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
- 2024-06-07
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
- 2024-06-07
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
- 2024-06-07
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
- 2024-06-07
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
- 2024-06-07
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
- 2024-06-07
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
- 2024-06-07
Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
- 2024-06-07
{E} is the energy symbol. It represents one energy counter.
版本
3| 系列 | 否。 | 年份 | 稀有度 | 畫師 |
|---|---|---|---|---|
| DRCAetherdrift Commander | 107 | 2025 | 秘稀 | Svetlin Velinov |
| AERAether Revolt | 104 | 2017 | 秘稀 | Svetlin Velinov |
| PAERAether Revolt Promos宣傳品 | MX-79306 | 2017 | 秘稀 | Svetlin Velinov |
收錄於密封產品
登入使用者可見開出機率| 產品 | 系列 | 機率 | 閃卡 | 預期張數 |
|---|---|---|---|---|
| Aetherdrift Commander Deck Living Energy · 套牌 | DRC | |||
| Aetherdrift Commander Decks Set of 2 · subset | DRC | |||
| Amonkhet Deck Builders Toolkit · kit | AKH | |||
| Aether Revolt Booster Pack · 補充包 | AER | |||
| Aether Revolt Booster Box · 補充包盒 | AER | |||
| Aether Revolt Planeswalker Deck Display · 牌盒 | AER | |||
| Aether Revolt Bundle · 禮盒套裝(Bundle) | AER | |||
| Aether Revolt Planeswalker Decks Set of 2 · subset | AER |
查看全部11款產品
| Aether Revolt Prerelease Pack · 限制賽套件 | AER | |||
| Aether Revolt Planeswalker Deck Ajani · 套牌 | AER | |||
| Aether Revolt Planeswalker Deck Tezzeret · 套牌 | AER |