鑄生騎兵

鑄生騎兵4G
生物~妖精/戰士AER · C

踐踏

反抗~如果本回合中曾有由你操控的永久物離開戰場,則鑄生騎兵進戰場時上面有兩個+1/+1指示物。

Aether Revolt · 普通4/4

Lifecraft Cavalry

Moxou Score · 所有賽制

此牌在所有賽制中都在前 50 名以外。其分數、排名與趨勢僅供已登入使用者查看。

Beta 期間免費註冊即可查看所有牌張。

分析

分數、趨勢、套牌類型

只顯示前 50 名牌張,免費註冊即可查看完整環境

顯示更多

Beta 期間,已登入使用者可免費使用完整功能。

合法性

9 種賽制
標準賽不合法
先驅賽合法
近代賽合法
Premodern不合法
薪傳合法
特選合法
純普合法
Duel Commander合法
cEDH合法

禁限歷史

在 Moxou 追蹤的任何賽制中從未遭禁用或限用。

規則裁定

4
  1. 2017-02-09

    Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

  2. 2017-02-09

    Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

  3. 2017-02-09

    Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

  4. 2017-02-09

    Tokens that leave the battlefield will satisfy a revolt ability.

版本

2
系列否。年份稀有度畫師
KLRKaladesh Remastered線上1662020普通Svetlin Velinov
AERAether Revolt1132017普通Svetlin Velinov