Call to Arms

Call to Arms1W
EnchantmentICE · R

As this enchantment enters, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.

Ice Age · Rare
Reserved List
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernLegal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

5
  1. 2004-10-04

    You can't choose "colorless" as a color.

  2. 2009-10-01

    Call to Arms affects all white creatures, not just white creatures you control.

  3. 2009-10-01

    Call to Arms's third ability is a "state trigger." Once a state trigger triggers, it won't trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again.

  4. 2009-10-01

    If Call to Arms changes controllers, it will continue to check the nontoken permanents controlled by the player chosen as it entered, even if that player isn't an opponent of its current controller.

  5. 2009-10-01

    The game continually counts the number of nontoken permanents of each color the chosen player controls. Multicolored ones are counted for each of their colors; colorless ones are ignored. The moment the number of nontoken permanents of the chosen color that player controls is less than or equal to the number of permanents of one of the other colors that player controls, Call to Arms's second ability stops giving white creatures +1/+1 and its third ability triggers. Call to Arms will be sacrificed when the third ability resolves, even if those numbers have changed by then.

Versions

2
SetNo.YearRarityArtist
ME3Masters Edition IIIOnline42009UncommonRandy Gallegos
ICEIce AgeMX-461911995RareRandy Gallegos

In sealed products

Pull odds for signed-in users
ProductSetChanceFoilExpected copies
Ice Age Booster Box · Booster boxICEOdds free after sign-in
Ice Age Starter Deck · Limited kitICEOdds free after sign-in
Ice Age Booster Pack · Booster packICEOdds free after sign-in
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