Imperial Mask
When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.
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Analysis
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Legality
9 formatsB/R history
Rulings
5- 2007-05-01
Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
- 2007-05-01
If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield.
- 2007-05-01
If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask.
- 2007-05-01
Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
- 2007-05-01
This card creates tokens that enter as enchantments, not creatures.
Versions
1| Set | No. | Year | Rarity | Artist |
|---|---|---|---|---|
| FUTFuture Sight | 23 | 2007 | Rare | Christopher Moeller |
In sealed products
Pull odds for signed-in users| Product | Set | Chance | Foil | Expected copies |
|---|---|---|---|---|
| Future Sight Booster Box · Booster box | FUT | Odds free after sign-in | ||
| Future Sight Fat Pack · Bundle | FUT | Odds free after sign-in | ||
| Future Sight Booster Pack · Booster pack | FUT | Odds free after sign-in | ||