Nantuko Monastery

Nantuko Monastery
LandJUD · U

⟳: Add C.

Threshold — GW: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.

Judgment · Uncommon
Moxou Score · all formats

This card is outside the top 50 in every format. Its score, rank and trends are for signed-in users.

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Analysis

Score, trends, archetypes

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Legality

9 formats
StandardNot legal
PioneerNot legal
ModernNot legal
PremodernLegal
LegacyLegal
VintageLegal
PauperNot legal
Duel CommanderLegal
cEDHLegal

B/R history

Never banned or restricted in any format Moxou tracks.

Rulings

3
  1. 2022-12-08

    A noncreature permanent that becomes a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. Notably, if you turn Nantuko Monastery into a creature on the turn it entered the battlefield, you won't be able to tap it for mana.

  2. 2022-12-08

    After it becomes a creature, Nantuko Monastery will still have all its abilities.

  3. 2022-12-08

    Once you activate the last ability, it doesn't matter what happens to the number of cards in your graveyard. Nantuko Monastery will remain a creature that turn even if that number falls below seven.

Versions

3
SetNo.YearRarityArtist
DMRDominaria Remastered2522023UncommonRob Alexander
ARCArchenemy1312010UncommonRob Alexander
JUDJudgment1422002UncommonRob Alexander

In sealed products

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